


npix - on return, points to the number of virtual screens referenced by pix. If there are no pixel formats or virtual screens that satisfy the constraints of the buffer and renderer attributes, the value of On return, points to a new pixel format object that contains pixel format information and a list of Pix - the memory address of a pixel format object. If the attribute is Boolean, do not supply a value because its presence in theĪttributes array implies a true value. Must supply the desired value immediately following the attribute. Parameters: attribs - a 0 terminated array that contains a list of buffer and renderer attributes. RenderHelper.Creates a pixel format object that satisfies the constraints of the specified buffer and renderer attributes. If (this.unlockedTime != 0L & Minecraft.getMinecraft().thePlayer != null)ĭouble d0 = (double)(Minecraft.getSystemTime() - this.unlockedTime) / 3000.0D This.height = scaledresolution.getScaledHeight() This.width = scaledresolution.getScaledWidth() ScaledResolution scaledresolution = new ScaledResolution(this.theGame,, ) ** Holds the latest height scaled to fit the game window. ** Holds the latest width scaled to fit the game window. ** Holds the instance of the game (Minecraft) */ Private static final ResourceLocation texAchi = new ResourceLocation("textures/gui/achievement/achievement_background.png") Thanks! Maybe you could help me with this when I pickup an item I'm trying to call the updateGui method below but, it won't run! When I don't check for the isRemote, it runs and crashes with the thread class GuiCoinCollected extends Gui

Is Modded: Definitely Client brand changed to 'fml,forge' Vec3 Pool Size: 0 (0 bytes 0 MB) allocated, 0 (0 bytes 0 MB) used Mcp (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95įML: MCP v9.05 FML v7. JVM Flags: 3 total -Xincgc -Xmx1024M -Xms1024MĪABB Pool Size: 0 (0 bytes 0 MB) allocated, 0 (0 bytes 0 MB) used Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation

Java Version: 1.7.0_75, Oracle Corporation
Java lwjgl check for opengl context windows 7#
Operating System: Windows 7 (amd64) version 6.1
Java lwjgl check for opengl context code#
: No OpenGL context found in the current thread.Īt .getCapabilities(GLContext.java:124)Īt 11.glPushMatrix(GL11.java:2592)Īt .(GuiCoinCollected.java:73)Īt .(GuiCoinCollected.java:150)Īt .CrewEventHandler.notifyPickup(CrewEventHandler.java:30)Īt .eventhandler.ASMEventHandler_6_CrewEventHandler_notifyPickup_ItemPickupEvent.invoke(.dynamic)Īt .(ASMEventHandler.java:54)Īt .(EventBus.java:138)Īt .FMLCommonHandler.firePlayerItemPickupEvent(FMLCommonHandler.java:565)Īt .EntityItem.onCollideWithPlayer(EntityItem.java:430)Īt .llideWithPlayer(EntityPlayer.java:681)Īt .EntityPlayer.onLivingUpdate(EntityPlayer.java:672)Īt .onUpdate(EntityLivingBase.java:1816)Īt .EntityPlayer.onUpdate(EntityPlayer.java:327)Īt .EntityPlayerMP.onUpdateEntity(EntityPlayerMP.java:330)Īt .processPlayer(NetHandlerPlayServer.java:329)Īt .(C03PacketPlayer.java:37)Īt .(C03PacketPlayer.java:111)Īt .processReceivedPackets(NetworkManager.java:241)Īt .networkTick(NetworkSystem.java:182)Īt .updateTimeLightAndEntities(MinecraftServer.java:726)Īt .tick(MinecraftServer.java:614)Īt .IntegratedServer.tick(IntegratedServer.java:118)Īt .run(MinecraftServer.java:485)Īt $2.run(MinecraftServer.java:752)Ī detailed walkthrough of the error, its code path and all known details is as follows:Įntity Type: null (.EntityPlayerMP)Įntity's Exact location: -116.24, 71.00, 269.88Įntity's Block location: World: (-117,71,269), Chunk: (at 11,4,13 in -8,16 contains blocks -128,0,256 to -113,255,271), Region: (-1,0 contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)Ĭonnection: .networkTick(NetworkSystem.java:182) So, anytime I try to do anything OpenGL related, I get this error when calling the method.
